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	<title>Comments on: PS3 and Wiimote Game Controllers on the Arduino Host Shield: Part 2</title>
	<atom:link href="http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/feed" rel="self" type="application/rss+xml" />
	<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2</link>
	<description>A Solder Joint</description>
	<lastBuildDate>Fri, 10 Feb 2012 17:12:22 +0000</lastBuildDate>
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	<item>
		<title>By: lievenstandaert</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-11107</link>
		<dc:creator>lievenstandaert</dc:creator>
		<pubDate>Sat, 28 Jan 2012 16:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-11107</guid>
		<description>Hey,

I&#039;ve been trying to compile the example sketches, and get error referring to the SPI library. 
I found out this library has been changed as of Arduino 19 and the new version is included in the distribution. So no go in Arduino 1.0 and Arduino 23.

The sketches from Richard are written for the Spi.h for Arduino 18 or earlier.
I installed Arduino 18, but the old Spi.h isn&#039;t included in that distribution, it was an extra library.
I can no longer find it on the Arduino playground.
If anyone has an old copy of this file it would be a great help. I&#039;m looking for: Spi.h (as opposed to SPI.h from Arduino19)

Thx for the interesting work - Lieven</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>I&#8217;ve been trying to compile the example sketches, and get error referring to the SPI library.<br />
I found out this library has been changed as of Arduino 19 and the new version is included in the distribution. So no go in Arduino 1.0 and Arduino 23.</p>
<p>The sketches from Richard are written for the Spi.h for Arduino 18 or earlier.<br />
I installed Arduino 18, but the old Spi.h isn&#8217;t included in that distribution, it was an extra library.<br />
I can no longer find it on the Arduino playground.<br />
If anyone has an old copy of this file it would be a great help. I&#8217;m looking for: Spi.h (as opposed to SPI.h from Arduino19)</p>
<p>Thx for the interesting work &#8211; Lieven</p>
]]></content:encoded>
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	<item>
		<title>By: Dmitry</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-2633</link>
		<dc:creator>Dmitry</dc:creator>
		<pubDate>Sun, 20 Feb 2011 12:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-2633</guid>
		<description>Hi!

I was wondering if it is possible to use another game controllers like &lt;a href=&quot;http://www.logitech.com/en-us/gaming/controllers/devices/288&quot; rel=&quot;nofollow&quot;&gt;this one&lt;/a&gt;?

Do they share the protocol, or not?

Thanks!</description>
		<content:encoded><![CDATA[<p>Hi!</p>
<p>I was wondering if it is possible to use another game controllers like <a href="http://www.logitech.com/en-us/gaming/controllers/devices/288" rel="nofollow">this one</a>?</p>
<p>Do they share the protocol, or not?</p>
<p>Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-541</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 05 Oct 2010 21:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-541</guid>
		<description>Richard,
Thanks, I will give that a try and let you know.  Too bad to hear you got distracted by other projects.  This was a very cool project, and an informative tutorial.  Looking forward to the PS3 code.
Thanks,
Daniel</description>
		<content:encoded><![CDATA[<p>Richard,<br />
Thanks, I will give that a try and let you know.  Too bad to hear you got distracted by other projects.  This was a very cool project, and an informative tutorial.  Looking forward to the PS3 code.<br />
Thanks,<br />
Daniel</p>
]]></content:encoded>
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	<item>
		<title>By: Richard</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-365</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Tue, 14 Sep 2010 13:27:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-365</guid>
		<description>Sorry for the delay in posting the Madcatz code, I have been distracted by other projects, and had to go back and search for it.
As I said above, there is no LED or rumble, and I don&#039;t think any Accelerometer/Gyro (unless you tell me otherwise). Motion values do not change.
Example code is now here:
http://github.com/ribbotson/USB-Host/blob/master/examples/MadPS3LCD.pde
I didn&#039;t check out all the HID reports, so I may have missed something

I wil go search for the PS3 Bluetooth code now!</description>
		<content:encoded><![CDATA[<p>Sorry for the delay in posting the Madcatz code, I have been distracted by other projects, and had to go back and search for it.<br />
As I said above, there is no LED or rumble, and I don&#8217;t think any Accelerometer/Gyro (unless you tell me otherwise). Motion values do not change.<br />
Example code is now here:<br />
<a href="http://github.com/ribbotson/USB-Host/blob/master/examples/MadPS3LCD.pde" rel="nofollow">http://github.com/ribbotson/USB-Host/blob/master/examples/MadPS3LCD.pde</a><br />
I didn&#8217;t check out all the HID reports, so I may have missed something</p>
<p>I wil go search for the PS3 Bluetooth code now!</p>
]]></content:encoded>
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		<title>By: Daniel</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-364</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 13 Sep 2010 17:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-364</guid>
		<description>Richard,
I haven&#039;t seen a sketch that uses the 88561 controller.  Did you post that somewhere?  Any advancements on getting the PS3 controller to work over bluetooth, or has this been abandoned?
Thanks,
Daniel</description>
		<content:encoded><![CDATA[<p>Richard,<br />
I haven&#8217;t seen a sketch that uses the 88561 controller.  Did you post that somewhere?  Any advancements on getting the PS3 controller to work over bluetooth, or has this been abandoned?<br />
Thanks,<br />
Daniel</p>
]]></content:encoded>
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		<title>By: David</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-363</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 09 Sep 2010 00:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-363</guid>
		<description>Hi Richard,

Did you manage to put together a sketch for the 88561 Mad Catz Controller?  I would like to know what changes needed to be made in order to get this controller to work.

Thanks,
David</description>
		<content:encoded><![CDATA[<p>Hi Richard,</p>
<p>Did you manage to put together a sketch for the 88561 Mad Catz Controller?  I would like to know what changes needed to be made in order to get this controller to work.</p>
<p>Thanks,<br />
David</p>
]]></content:encoded>
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		<title>By: Brad</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-362</link>
		<dc:creator>Brad</dc:creator>
		<pubDate>Wed, 18 Aug 2010 16:04:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-362</guid>
		<description>Richard,

I&#039;ve been trying to use your code to connect a Sony PS3 Six-axis Dual Shock 3 controller through USB to the USB host shield. I&#039;ve tried the USB_desc sketch and can&#039;t get anything to print to the Serial terminal. I did use your blueutils sketch to connect a bluetooth dongle through USB. That worked and I was able to put my computer in bluetooth discovery mode which the bluetooth dongle saw, and I got a print out on the serial terminal saying it was connected. The only problem I&#039;m having is hooking up the PS3 controller through USB. I need to inject the bluetooth address of the dongle into it for it to connect to the dongle. Wondering if you had any ideas? I&#039;m looking forward to seeing parts 4 and 5!

Thanks,
Brad</description>
		<content:encoded><![CDATA[<p>Richard,</p>
<p>I&#8217;ve been trying to use your code to connect a Sony PS3 Six-axis Dual Shock 3 controller through USB to the USB host shield. I&#8217;ve tried the USB_desc sketch and can&#8217;t get anything to print to the Serial terminal. I did use your blueutils sketch to connect a bluetooth dongle through USB. That worked and I was able to put my computer in bluetooth discovery mode which the bluetooth dongle saw, and I got a print out on the serial terminal saying it was connected. The only problem I&#8217;m having is hooking up the PS3 controller through USB. I need to inject the bluetooth address of the dongle into it for it to connect to the dongle. Wondering if you had any ideas? I&#8217;m looking forward to seeing parts 4 and 5!</p>
<p>Thanks,<br />
Brad</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-361</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 29 Apr 2010 23:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-361</guid>
		<description>Hi Richard,
Thanks for checking it out.  I thought it&#039;s supposed to be a six axis controller.
How does the PS3 manage to read this controller if the report format is that much different?
In the meantime I&#039;ve managed to find a used Madcatz controller like you used, and it works great.  I would still like to use the newer one too, so let me know when you have that sketch posted.
Any idea if you will get around to making the PS3 controller work over bluetooth.  That would be awesome.
Thanks,
Daniel</description>
		<content:encoded><![CDATA[<p>Hi Richard,<br />
Thanks for checking it out.  I thought it&#8217;s supposed to be a six axis controller.<br />
How does the PS3 manage to read this controller if the report format is that much different?<br />
In the meantime I&#8217;ve managed to find a used Madcatz controller like you used, and it works great.  I would still like to use the newer one too, so let me know when you have that sketch posted.<br />
Any idea if you will get around to making the PS3 controller work over bluetooth.  That would be awesome.<br />
Thanks,<br />
Daniel</p>
]]></content:encoded>
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	<item>
		<title>By: Richard</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-360</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Tue, 13 Apr 2010 14:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-360</guid>
		<description>Hi Dan,

Managed to get hold of an 88561, and set it up.
The operation seems much more simple than the Sony controller, and the report format is different.
There are no LEDS or rumble motors, so simple there ! Buttons, sticks and pressure works OK. Values relating to the Accelerometers and gyro seems to be returned, but they never change. Do you know if they are present on this controller ?
I will put up a sketch to show support of buttons, sticks and pressure, but let me know if I miss something on motion sensing.
Richard</description>
		<content:encoded><![CDATA[<p>Hi Dan,</p>
<p>Managed to get hold of an 88561, and set it up.<br />
The operation seems much more simple than the Sony controller, and the report format is different.<br />
There are no LEDS or rumble motors, so simple there ! Buttons, sticks and pressure works OK. Values relating to the Accelerometers and gyro seems to be returned, but they never change. Do you know if they are present on this controller ?<br />
I will put up a sketch to show support of buttons, sticks and pressure, but let me know if I miss something on motion sensing.<br />
Richard</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel</title>
		<link>http://www.circuitsathome.com/mcu/ps3-and-wiimote-game-controllers-on-the-arduino-host-shield-part-2/comment-page-1#comment-359</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 05 Apr 2010 17:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.circuitsathome.com/?p=2385#comment-359</guid>
		<description>I tested the controller on the PC using Motioninjoy software.
Thanks for the help,
Daniel</description>
		<content:encoded><![CDATA[<p>I tested the controller on the PC using Motioninjoy software.<br />
Thanks for the help,<br />
Daniel</p>
]]></content:encoded>
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